Michael Hansmayer - Computational Architecture - Part 1

L-Systems in Architecture (2003)

"For centuries architects have been inspired by nature's forms and geometries. Their designs have been influenced by her structures, proportions, colors, patterns, and textures. Architects have incorporated these influences in what has been primarily an empirical process.
It is only in the past decades that much of the underlying logic, mathematics and chemisty of nature's forms has been better understood. In the late 1960's, the biologist Aristid Lindenmayer proposed a string-rewriting algorithm that can model simplified plants and their growth processes with an astounding ease. This theory is now known as L-Systems.
This project examines whether this algorithm can open up possibilities in the field of architecture."

http://www.michael-hansmeyer.com/

INEI Studios

INEI is a studio based in Tokyo, Japan specializing in creating concept art and matte paintings for films, games and commercials. It was established in 2011 by a concept artist, Kenichiro Tomiyasu. INEI has worked on video game titles such as Metal Gear Rising: RevengeanceFinal Fantasy XIFinal Fantasy XDragon Quest XAsura’s WrathGyromancer and BioHazard Code: Veronica.

Kenichiro Tomiyasu

Kenichiro Tomiyasu is a professional freelance concept artist and matte painter currently working for INEI, Inc. Kenichiro has created concept designs for for both game and film companies like Sega, Capcom, and Square Enix.